A USDZ file is a 3D file format developed by Apple and Pixar. It is a zero-compression, unencrypted zip archive that can contain Universal Scene Description (USD) files and their associated assets, such as textures, materials, and animations.
USDZ files are designed for sharing and viewing 3D content on iOS devices and macOS. They are optimized for AR (Augmented Reality) experiences and can be easily viewed in AR Quick Look on iPhones and iPads without needing any additional software.
The USDZ format supports various 3D data, including geometry, lighting, shading, and scene hierarchy. It is widely used in applications like ARKit, Reality Composer, and other AR/VR platforms.
To upload a USDZ file to 3DtoMe, you will need to export your 3D model from a 3D modeling program, such as Blender, 3DS Max, or Maya, in the USDZ file format.
Before exporting your 3D model to a USDZ file, make sure to follow the export guidelines for your 3D modeling program. These guidelines will help ensure that your 3D model is exported correctly and can be viewed correctly on 3DtoMe.
Be sure to check also these guidelines:
For more information on exporting a USDZ file from Blender, 3DS Max, or Maya, see the export settings sections below.
If you still have questions, please reach out to our support team for assistance.
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